/*
 * DecideGameStartView.h
 *
 *  Created on: 08/06/2014
 *      Author: javier
 */

#ifndef DECIDEGAMESTARTVIEW_H_
#define DECIDEGAMESTARTVIEW_H_

#include "Properties.h"
#include "SDLWindow.h"

class BZPView;

class DecideGameStartView {
public:
	DecideGameStartView(BZPView* view, SDLWindow* window);
	void handleClick(int x, int y);
	void render();
	virtual ~DecideGameStartView();
	void setIdPartida(const std::string& idPartida);

private:
	std::string idPartida;
	BZPView* view;
	SDLWindow* window;
	SDL_Texture *texture;
	SDL_Rect geometry;
	Properties properties;
};

#endif /* DECIDEGAMESTARTVIEW_H_ */
